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How To Create Map In Left 4 Dead

Getting Started

  • Downloading and Installing the Left 4 Dead 2 Authoring Tools
  • Left 4 Dead L4D Level Design Basics Tutorial
  • Left 4 Dead 2 L4D2 Level Design Basics Tutorial
  • Level Optimization
  • Your First Map (General Hammer Tutorial)
  • General Level Design documentation
  • Common Mapping Problems
  • L4D Mapping Notes

Design Theory

  • The Left 4 Dictionary
  • Left 4 Dead Design Theory

Tutorials and Constructing Elements

  • Ladders | Infected-only Ladders
  • Checkpoints and Safe Rooms
  • Elevators | Elevators and Nav Mesh
  • Panic Events
  • Breakable Walls | Visible Cue for Breakable Walls
  • Finales
Standard Finale | Gauntlet Finale | Scavenge Finale | Custom Finale | Sacrifice Finale
  • Rescue Closets
  • Cinematic Effects
Post Processing (Film Grain, Vignette, Local Contrast) | Color Correction
  • Legacy Assets
  • VMF Instances
  • Weapon, Item, and Melee spawns | Mounted Minigun | Mounted Machinegun
  • Director Queries
  • Wandering Witch | Witch Bride
  • Instructor Hints
  • Tank & Witch Prohibition
  • Hard Rain Storm
  • Foot Lockers
  • Choreographed Scenes
  • L4D1 Survivor Bots | L4D1 Survivor Players (survivor_set - Missionfile) | Forcing Survivor Positions
  • Scripting (vscripts)Squirrel Language| Example vscripts
Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Scripts | Onslaughts | Official vscripts | Scripting API
  • Extended Mutation System
  • Revisitable maps, as seen in Hard Rain.

Gamemodes

  • Versus
  • Survival
  • Scavenge
  • Mutations
  • Multi-Gamemode Support

Custom Assets

  • Custom Materials and Textures | Wall Writings and Graffiti | Water Flow
  • Custom Models and Animation
Breakable Props | Cinematic Physics | Weapons (Via addoninfo) | Melee Weapons | Intro/Outro Camera
  • Custom Sound and Music
Soundscripts | Soundscapes
  • Custom Particle Effects | Editing Particle Effects
  • Detail Props
  • Management and Organization

Shipping

  • Creating Add-ons (.VPK Files)
    • addoninfo.txt | Example addoninfo.txt (Deadline 1 & 2)
    • Add-on Art Assets
addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background
  • Mission File
Official Map Mission Files | Example Mission Files (Deadline 1 & 2)
  • Packing (into a VPK)
  • Compressing
  • Uploading / Distributing
  • Add-on Notes (L4D2)

Reference Information

  • Authoring Tool Changes
  • List of L4D2 Campaign Music
  • List of L4D2 Cvars
  • List of L4D2 Entities
  • List of L4D2 Instructor Messages
  • List of L4D2 Missions Files
  • List of L4D2 Nav Mesh Attributes
  • List of L4D2 Particles
  • List of L4D2 Script Functions
  • List of L4D2 Skyboxes
  • List of L4D2 Soundscapes
  • Dissection of Official L4D2 Campaigns
  • Dimensions in L4D2
  • L4D2 Gamemodes File
  • Expert Compile Mode
VBSP | VVIS | VRAD

Navigation Meshes

General

  • Navigation Meshes
  • Navigation Mesh Commands

Left 4 Dead Series

  • Basic Nav Editing
    • Generating
    • Selecting
    • Key Binds / Shortcut Keys | nav_mode.cfg
    • Splitting
    • Adding Attributes
    • Deleting
    • Analyzing
    • Ladders | Infected-only Ladders
    • Connecting
    • Drawing Your Own Nav Areas
    • Grid Snapping
    • Nav Blockers
    • Panic Events
    • Rescue Closets
    • Breakable Walls
    • Nav Flow
    • Finale and Escape Vehicle
  • Advanced Nav Editing
    • OBSCURED Attribute | L4D Nav Mesh Attributes
    • Displacements
    • Splicing
    • Merging
    • Raising and Lowering Areas
    • Raising and Lowering Corners
    • Nav GUI
    • Fog
    • Trouble Report
    • Left 4 Dead Infected Populations
    • Sorting out navigation flow
  • References
    • List of L4D2 Navigation Mesh Attributes

Other Resources

  • SketchUp Source Tools
  • GCFScape
  • VTFEdit
  • Creating Server Plugins
  • AI Systems of L4D
  • Heat Maps
  • User projects

Sites

  • Official Left 4 Dead 2 Website
  • L4D mappers mailing list | Archives (log-in required)
  • L4D2 Custom Campaigns/Maps Forums
  • Deadline Example Campaign - L4D1 example add-on campaign by Valve
  • Deadline 2 Example Campaign - L4D2, a dramatic sequel to Deadline 1
  • The Left 4 Dead Wiki - Part of the Valve Wiki Network
  • World Of Level Design - Contains several Left 4 Dead 1/2 mapping guides
  • Level Design Video Tutorials - Various video tutorials about mapping.

How To Create Map In Left 4 Dead

Source: https://developer.valvesoftware.com/wiki/Left_4_Dead_2_Level_Creation

Posted by: wrightititan79.blogspot.com

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